Issues from Deploying and Maintaining a Pervasive Game on Multiple Sites
نویسندگان
چکیده
In this paper we present the lessons learned from the deployment of a collaborative pervasive game on two different sites. We emphasize on the practical aspects of getting a pervasive system deployed without any extra special infrastructure. Based on our experience, we describe the issues providers and administrators must take into consideration to deploy and maintain pervasive environments. In this perspective, we highlight that ubiquitous technologies must be consciously attended, as they are unevenly distributed and unevenly available.
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